export const CANDELAFVTT = {};

/**
 * The set of Ability Scores used within the system.
 * @type {Object}
 */
CANDELAFVTT.actionCategories = {
    nerve: 'CANDELAFVTT.nerve',
    cunning: 'CANDELAFVTT.cunning',
    intuition: 'CANDELAFVTT.intuition',
};

CANDELAFVTT.types = {
    character: 'Character',
    circle: 'Circle',
    ability: 'Ability',
    gear: 'Gear',
    role: 'Role',
    specialty: 'Specialty',
    illuminationKey: 'IlluminationKey',
};
