export const CANDELAFVTT = {}; /** * The set of Ability Scores used within the system. * @type {Object} */ CANDELAFVTT.actionCategories = { nerve: 'CANDELAFVTT.nerve', cunning: 'CANDELAFVTT.cunning', intuition: 'CANDELAFVTT.intuition', }; CANDELAFVTT.types = { character: 'Character', circle: 'Circle', ability: 'Ability', gear: 'Gear', role: 'Role', specialty: 'Specialty', illuminationKey: 'IlluminationKey', };